Game Industry Titans: Harada likens Sakurai to a Saiyan
Games

Game Industry Titans: Harada likens Sakurai to a Saiyan

authorBy Jane McGonigal
DateJul 06, 2026
Read Time3 min

Industry veterans frequently commend each other, and a recent remark from Katsuhiro Harada, known for his work on the Tekken series, has drawn particular attention. Harada humorously characterized the esteemed game creator, Masahiro Sakurai, as a 'Saiyan' from the iconic Dragon Ball universe. This analogy emphasizes Sakurai's unique approach to game development, portraying him as a figure who, despite possessing extraordinary abilities, views himself as an ordinary individual. Sakurai's reputation for masterminding titles such as Super Smash Bros. Ultimate, Kirby Air Ride, and Kid Icarus: Uprising, alongside his insightful YouTube channel on game creation, has firmly established his legendary status. This lighthearted comparison by Harada underscores the profound respect and admiration within the gaming community for Sakurai's unparalleled contributions.

Renowned Director Katsuhiro Harada Affirms Masahiro Sakurai's Extraordinary Talents, likening Him to a Dragon Ball Saiyan

In a delightful revelation from the gaming world, Katsuhiro Harada, the acclaimed director behind the Tekken franchise, recently offered a unique and amusing perspective on his contemporary, Masahiro Sakurai, the visionary creator of gaming classics like Super Smash Bros. Ultimate. In a detailed post shared on X (formerly Twitter), Harada, while discussing fellow developer Hidetaka Miyazaki of FromSoftware, shifted focus to Sakurai, describing him as a 'Saiyan' – the powerful warrior race from the beloved Dragon Ball series. Specifically, Harada drew parallels between Sakurai and the protagonist Goku, recognizing Sakurai's cheerful demeanor and his knack for devising straightforward solutions to intricate challenges.

Harada articulated his observation with characteristic wit, stating: “If you ask me, he’s basically: “A Saiyan who genuinely believes he’s just another ordinary human.” He further elaborated, recalling instances where, amidst collective struggles over development hurdles, Sakurai would offer solutions akin to Goku's simple query, “Well… why don’t you just fly?” To which Harada would playfully respond, “Because we humans can’t use Flight Technique,” only to be met with Sakurai's genuinely puzzled expression. Harada also humorously compared Sakurai to Muzan Kibutsuji from Demon Slayer, suggesting Sakurai's effortless presence among industry luminaries, believing himself to be just another guest at a gathering of Hashira. This endearing depiction from Harada provides a heartwarming glimpse into the mutual respect and camaraderie shared among these titans of the gaming industry.

The gaming community often thrives on anecdotes that humanize its heroes, and Harada's description of Sakurai as a 'Saiyan' serves as a perfect example. It not only highlights Sakurai's incredible aptitude for game development but also reinforces his humble and unassuming nature. This perspective can inspire aspiring creators to approach complex problems with a fresh, perhaps even childlike, simplicity, much like Goku, and to maintain a modest outlook regardless of their achievements. Such positive interactions among industry leaders can foster a supportive and innovative environment, reminding us all that even the most formidable challenges can be overcome with a blend of genius, perseverance, and a touch of innocent optimism.

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