Nintendo reportedly rejected a Ubisoft Zelda spin-off starring Ganondorf
Games

Nintendo reportedly rejected a Ubisoft Zelda spin-off starring Ganondorf

authorBy Shigeru Miyamoto
DateSep 25, 2026
Read Time3 min

A recent exclusive report has brought to light a fascinating, unreleased project by Ubisoft Milan, the acclaimed studio behind the "Mario + Rabbids" series. This proposed spin-off of "The Legend of Zelda" franchise, internally dubbed "Goliath," aimed to introduce a fresh narrative perspective within the beloved Hyrule universe. Initial concepts featured an entirely new character, a notion that reportedly resonated with Nintendo. However, the Japanese gaming giant later suggested a significant alteration: to instead center the game around the iconic antagonist, Ganondorf.

The ambitious "Goliath" initiative began in late 2022, following the positive reception of "Mario + Rabbids Sparks of Hope." Led by creative director Davide Soliani, the team at Ubisoft Milan sought to move beyond merely developing a third installment in the "Mario + Rabbids" series. Their aspiration was to forge a groundbreaking collaboration with Nintendo, intending to create a substantial new entry within the gaming landscape. Despite considerable effort and the development of a compelling prototype, Nintendo ultimately decided to cancel the project in late November 2023. The precise reasons for this rejection have not been disclosed, leading to the disbandment of the development team and the subsequent departure of several key personnel from Ubisoft Milan, including Soliani himself.

The Unveiled 'Goliath' Project: A Bold Vision for Zelda

Ubisoft Milan, known for its successful "Mario + Rabbids" titles, embarked on an ambitious journey to develop a "Zelda" spin-off, internally codenamed "Goliath." This project emerged in late 2022, following the release of "Mario + Rabbids Sparks of Hope," with the studio aiming for a more substantial collaboration with Nintendo. The initial concept involved a novel protagonist within the "Zelda" universe, a pitch that garnered Nintendo's attention. However, Nintendo subsequently proposed a significant change, suggesting that the game's focus shift to Ganondorf, the iconic antagonist, a decision that would have fundamentally reshaped the project's narrative and gameplay direction.

Davide Soliani, the creative force behind this endeavor, led a dedicated team that worked assiduously through the winter months to refine their vision. By early 2023, a comprehensive and persuasive pitch was presented, securing the team until late 2023 to deliver a functional prototype. This extensive development period highlights the significant investment of resources and creative energy poured into "Goliath." However, despite these efforts, Nintendo ultimately decided to discontinue the project in late November of the same year. The undisclosed reasons for this cancellation leave many questions unanswered regarding the fate of this potentially revolutionary "Zelda" spin-off. This outcome resonates with previous instances of cancelled "Zelda" projects, such as those from Retro Studios, indicating a pattern of stringent selection by Nintendo for its flagship franchise.

Nintendo's Veto and the Aftermath for Ubisoft Milan

Nintendo's decision to reject the "Goliath" project in late 2023 had profound implications for Ubisoft Milan. After the cancellation, discussions reportedly arose regarding the Milan studio undertaking a different Nintendo IP, with internal rumors pointing towards "Star Fox" or another game set within the "Mario" universe. However, communication between Nintendo and Ubisoft began to deteriorate between late 2023 and early 2024, signaling a breakdown in their collaborative relationship and ultimately thwarting any immediate plans for future joint ventures.

The impact of the project's cancellation was immediately felt within Ubisoft Milan. The development team, which had poured extensive effort into "Goliath," was subsequently fragmented and reassigned to various other Ubisoft projects. This reallocation of talent and resources marked a significant setback for the studio. Furthermore, key figures, including creative director Davide Soliani, along with other prominent team members, chose to depart from Ubisoft Milan in July 2024. This exodus underscores the considerable disappointment and disruption caused by Nintendo's rejection, ultimately leading to a substantial restructuring and loss of creative leadership within the studio. The entire episode serves as a stark reminder of the complexities and high stakes involved in partnerships between major gaming developers.

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