John Carmack Revisits Doom: A Timeless Gaming Experience
Games

John Carmack Revisits Doom: A Timeless Gaming Experience

authorBy Kim Swift
DateAug 08, 2026
Read Time2 min
This article explores John Carmack's recent return to the classic game Doom, reflecting on its lasting appeal and comparing his experience with that of other prominent game developers.

Reliving the Legend: Doom's Enduring Legacy

A Return to Familiar Battlegrounds

During the recent QuakeCon event in Gaylord, Texas, John Carmack, one of the visionary co-founders of id Software, took a moment to reconnect with a game that defined a generation: Doom. Immersing himself in the Evercade port, Carmack found himself unexpectedly drawn back into the familiar corridors and challenges of the classic title.

Navigating the Labyrinth: A Test of Memory and Skill

Carmack shared his surprise on social media, noting that he quickly lost track of time while playing. He admitted to having forgotten the locations of crucial keycards, spending approximately 15 minutes on each of the fourth and fifth levels. This momentary lapse in memory served as a testament to the game's intricate level design and his own decade-long absence from its particular nuances. Nevertheless, his conclusion was clear: "Still a great game after all these years!"

Developer Perspectives: Rustiness vs. Constant Engagement

This anecdote provides a fascinating glimpse into how creators interact with their own masterpieces years later. Unlike Carmack, who experienced a touch of rustiness, his fellow id Software co-founder, John Romero, remains deeply embedded in the Doom universe. Romero continues to develop new content, such as the Sigil expansions, and even explores fan-made modifications like MyHouse.wad on stream, demonstrating a continuous, hands-on engagement with the game's evolving landscape.

Preserving Memories: The Dilemma of Replayability

The article also contrasts Carmack's experience with that of Swen Vincke, CEO of Larian Studios, who revealed he hasn't revisited his influential favorite, Ultima 7, since the 1990s. Vincke's reluctance stems from a desire to preserve his cherished memories, fearing that modern gameplay might tarnish the nostalgic perfection. He also noted that extensive testing during development often diminishes the desire to play his own games post-launch. This highlights a divergence in how creators approach the legacy of their work, whether through active re-engagement or a protective distance.

Doom's Enduring Appeal: A Personal Confirmation

Ultimately, Carmack's spontaneous replay confirms that, for many, the original Doom continues to be an exceptionally well-crafted and enjoyable experience. Despite the passage of time and the advent of countless new titles, its fundamental design and engaging gameplay loops have allowed it to stand the test of time, proving its enduring quality beyond nostalgic sentiment.

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